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Unity Sprite Settings Full Guide - Yarsa DevBlog
Unity Sprite Settings Full Guide - Yarsa DevBlog

Unity - Import settings for Meshes
Unity - Import settings for Meshes

Unity - Manual: How do I import models from my 3D app?
Unity - Manual: How do I import models from my 3D app?

Make the Mesh readable - Support Forum
Make the Mesh readable - Support Forum

Unity - Manual: Meshes
Unity - Manual: Meshes

3d - Wrong mesh collider when import FBX from Blender to Unity - Stack  Overflow
3d - Wrong mesh collider when import FBX from Blender to Unity - Stack Overflow

Unity - Manual: Model Import Settings window
Unity - Manual: Model Import Settings window

Unity - Manual: Import Settings
Unity - Manual: Import Settings

Simple steps to optimize a Unity project
Simple steps to optimize a Unity project

Model tab - Unity Manual
Model tab - Unity Manual

Importing A Unity Navmesh | Photon Engine
Importing A Unity Navmesh | Photon Engine

Tell me how to access the material settings of the mesh using C# : r/Unity3D
Tell me how to access the material settings of the mesh using C# : r/Unity3D

Optimization: Mesh Settings – Shahbaz Sekhon
Optimization: Mesh Settings – Shahbaz Sekhon

FBX Import Settings on Mesh Assets - Questions & Answers - Unity Discussions
FBX Import Settings on Mesh Assets - Questions & Answers - Unity Discussions

Unity Sprites: Full-Rect or Tight? | TheGamedev.Guru
Unity Sprites: Full-Rect or Tight? | TheGamedev.Guru

FBX Import Options Reference | Unreal Engine 4.27 Documentation
FBX Import Options Reference | Unreal Engine 4.27 Documentation

Hack'n'slash Interlude #1: Automating your Unity imports | by Mina Pêcheux  | CodeX | Medium
Hack'n'slash Interlude #1: Automating your Unity imports | by Mina Pêcheux | CodeX | Medium

Modo Material Importer for Unity
Modo Material Importer for Unity

Unity - Manual: Models
Unity - Manual: Models

Text Mesh Pro in Unity: Font Import Guide
Text Mesh Pro in Unity: Font Import Guide

poiyomi on X: "If you've been testing Unity 2018 you may have noticed your  normals look weird or your lighting randomly changes when you use gestures.  That's because blendshapes have import issues.
poiyomi on X: "If you've been testing Unity 2018 you may have noticed your normals look weird or your lighting randomly changes when you use gestures. That's because blendshapes have import issues.

Unity - Manual: Model tab
Unity - Manual: Model tab

Unity - Manual: Model Importer: Model
Unity - Manual: Model Importer: Model